《攻城英雄/英雄攻城 Hero Siege》中文版百度云迅雷下载第10季v5.0.0.0

游戏介绍:

《英雄攻城 Hero Siege》是一款带有roguelike和RPG元素的Hack’n’Slash游戏。消灭成群的敌人,成长你的天赋树,研磨更好的战利品,并探索多达7种使用美丽的像素艺术图形增强的行为!这个游戏提供无数个小时的游戏玩法和最多4个玩家在线多人游戏!

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游戏特色:

– 最多4名玩家的在线多人游戏!
– 随机生成的关卡,物品,地下城,老板,秘密和事件。你玩的每个游戏都是不同的!
– 超过170种独特的制作物品,无论是被动的,可用的还是轨道的。
– 超过80个不同的敌人可以产生稀有或精英,具有额外的马力/伤害和能力,但是掉落更好的战利品并提供更多的exp!
– 超过30项成就解锁!
– 使用60多种不同的帽子定制您的角色!
– 4种行为通过!扩展套装带来额外的行为!
– 随机地牢和地穴来探索和清除战利品和敌人!
– 8个可玩的课程!额外的课程配有扩展套装!
– 6个不同的难度级别解锁!
– 吨随机!开始发现所有美妙的秘密和内容!
– 战斗系统:正常,优越,稀有,传奇,神话和撒旦战利品!

最低配置:
操作系统: Windows 7/8/10
处理器: DualCore 1.8 GHZ
内存: 4 GB RAM
显卡: 512 mb
存储空间: 需要 900 MB 可用空间
附注事项: This game DOES NOT WORK on low end laptops with INTEGRATED GPU’s such as HD4000 ETC.
推荐配置:
操作系统: Windows 7/8/10
处理器: QuadCore 2.4 GHZ
内存: 6 GB RAM
显卡: 1 GB
存储空间: 需要 900 MB 可用空间
附注事项: This game DOES NOT WORK on low end laptops with INTEGRATED GPU’s such as HD4000 ETC.
游戏视频:

游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/269210/Hero_Siege/

重大更新 来自:Hero Siege 已发布 7月21日周二 Season 10 is now live!

Here are the Season 10 Patch Notes

 

Chaos Shrines

“Chaos shrine has a chance to spawn instead of any shrine(Angel/Devil/Health/Boss), the chances will go up based on how many zones you have cleared(you have to kill some of the monsters not all). Ideally making it worthwhile to farm different zones, instead of just spamming one. The bonus chance will reset when resetting the game.

Triggering the shrine requires you to kill X amount of mobs, just like the boss shrines. What happens then? Well chaos:. There are multiple outcomes but I can assure you all of them are worth your time
While on lower difficulties the rewards and possible enemy/boss encounters are tuned accordingly. Obviously on inferno you can reap the best rewards!

General

– There is now a portal back to entrance in every special dungeon such as Black Tower
– Special Dungeons now require keys to open on Inferno, keys drop from enemies/bosses etc. Dungeons also have a treasure chests you can open after clearing the final level in which drops rewards
– Mercenary can now be purchased from Gar Nor in town
– Difficulties now have sub levels that can be chosen, increasing Magic Find and Experience Gain. This does not affect Wormholes
– Fallen Inoya now requires pieces from all 7 bosses
– Black Market prices lowered by 50%
– You can now use a key for movement with the mouse (Binded to Mouse 2 on default).
– You can now bind mouse buttons to abilities
– You can now ALT + Left click to ping your fellow players
– Increased buffs and debuffs from Devil Shrine by 50%
– Re-worked the whole crit system, every enemy now rolls for crit when they get hit.
– Combat Text is now smarter and pushes away other combat texts
– Combat Text is more customisable (Size & colour)
– Added Vsync option
– Minimap next zone is now marked with a red icon
– Black Guild colors are now set to be a bit lighter since its a mess
– Fixed object colors in satans throne room
– Re-worked Training Dummy art
– UI improvements for inventory, pause menu etc.
– You can now zoom your Field of View down (zoom in) in the options
– Added an ingame border in the hud
– Improved talent screen headers
– Ranking is now displayed in Chat as the position
– Player inspection screen is now re-worked
– Talent UI completely overhauled, now adding new stats for us to show is very easy
– Lowered Trap Damage
– Improved Inventory UI significantly
– Removed comparing box from inventory, the gained stats are drawn in the statistics with green
– Talent Reset price lowered to 250-25000 depending on level

Items

– Sets now require -1 of the whole set to give the effect (Except Tal’s)
– Increased all enemy type drop factors
– Lowered all satanic tier numbers: SS: 160k, S: 125k, AA: 95k, A: 80k, B 65k, C 50k
– Added 6 new Runewords
– Added X new Runewords
– Rebalanced the Elemental Bows
– Rescaled most items in the game
– Fixed Mirage with toggleable abilities
– Buffed Thinking Cap Mana Shield
– Ascendancy and Thinking Cap now have toggleable abilities
– Spell Mirror ability on mirage now has a 2% chance per ability level to cast spell mirror, so max is 40%
– Rule of Order from runeword Sovereignty now increases your flat magic damage
– Tripled damage from Overwhelming Power
– Added Gul rune (0.2% mana per hit)
– Added Zod rune (0.2% Life per hit)
– Added unique art to item: Odin’s Battlespear
– Changed Gold pickup color to white
– Adding all new set items for the newely created Class trees. These will be added in over time during the season
– Added Arcane Nova into ability tokens for ranged weapons
– High runes now only drop in inferno, mid runes only in hell.
– High runes beyond id 32 only drop on inferno act bosses and wh bosses now.
– Increased token drops a bit (not including ruby key and dshard)

Player

– Every damage type is now calculated individually in the damage number and on enemy impact (elemental breaks, penetration etc)
– Non-season players will have their level color gray and hero level color red in chat
– AOE abilities and effects now cut from walls visually, no longer drawing on top of them.
– Mana and Health regen stat is now based on 100% of your max hp and mana
– Lowered Mana cost scaling
– Mana per second and HP per second no longer drops in combat
– Hero Level requirement lowered by 50%
– Base critical chance is now 5%
– Base crit damage is now 25%
– Removed Crit chance cap
– Dots can crit now
– Fixed Weapon Damage scaling on abilities
– Weapon Damage on abilities now scales 5% per point up to 100% with 20 points in a talent
– Skill tooltips now show cooldown
– Abilities now have maximums you can put to it before reaching a certain level (the level is displayed after the name when its locked)
– Optimized the player buff system

Shop

– Steam Lootboxes + Key purchases & skins are now set up, the Steam Inventory can be accessed from PAUSE menu. Lootboxes have a chance to drop from all bosses and crystal chests with a steam set interval of 15 minutes.
– Shop now shows correct prices (even sale prices if there is one). Only on STEAM tho.
– Shop visual remade, featured and clothing sections etc.
– Shop will now show the hat you have equipped when browsing skins, equip the skin to reset the hat to the skin’s hat.
– Bought skins are now automatically unlocked in the shop
– Fixed Steam Skin not working in offhand
– Major improvements in the shop (You can now see your collected stuff)

Monsters & Bosses

– Reduced Boss damage scaling a bit
– Removed Boss health regen
– Act bosses should now be normal rarity on Normal
– Halved Grim Reaper “Death Coil” cast time
– Damaging reaper skull circle skulls are now white, non damaging are blue
– Reaper skulls no longer oneshot
– Damien’s Following head is now bigger and has a glow below it
– Fixed Abomination boss damage
– Unstable Rift Mlevel scale now difficulty based
– Balanced Commander enemies having too much hp etc
– Lowered inferno monster level + special dungeon scaling
– Enemies now have Diminishing Return for player stuns, 100% – 50% – 25% and immune
– Lowered enemy Mortar, Thunder Orbiter etc damage
– Reduced Electrified damage by 50%
– Removed Slowdown effect from bosses
– Treasure Goblins are now Elite on Normal, Ancient on Nightmare/Hell and Champions on Inferno
– Lowered Sand Goliath Armor from 65 to 35
– Fixed enemy projectiles and abilities piercing through all dodge/block stacks
– Lowered Monster Level in Shadow Boss room
– Increased Act Boss & Miniboss and Ancient or higher enemy drop rates

Fixes

– Nerfed grass based item drops
– Light Source abilities and projectiles now have correct lighting below them and not black shadows
– Left D-pad now shows loots on ground like ALT does without gamepad (remember to turn “Show loot names” off if you dont want to see them all the time)
– Number compressed values in Buffs (now showing K, M, B etc)
– Removed Shift for +5 talents for now due to the system needing a larger re-work to enable this now
– Improved code on drops to loop less, eating performance (gold, keys etc)
– Removed vote reset in the tutorial
– Nerfed Relic damage quite a bit
– Shrine buffs are no longer applied if a stronger of the same buff exists, same amount refreshes the time
– Removed bonus EXP from below Inferno in dungeons
– Mercenary basic reduction scale buffed from 50% to 85%
– Fixed Elemental Weakness
– Fixed buffs not drawing on screen
– Reworked visual inventory
– Did a ton of performance optimization for enemy density
– Fixed minions being unable to crit
– All summons are now destroyed if the talent no longer has points in it
– All summon abilities now destroy the old summons before creating fresh ones
– Skill tooltips now show cooldown
– Physical Damage now shows as Physical Damage, not “Damage”
– Fixed plenty of tooltips
– Fixed tooltips and rebalanced every set in game
– Mining Nodes now show red text if you are not able to mine them
– Fixed loadouts not clearing old items
– Fixed confused enemies attacking
– Fixed some enemies not casting at all
– Fixed possible death flag problems with spawning into voids/water
– Fixed DoT damage number compression
– Fixed Runewords rolling bugged levels
– Weapons now only show the weapons own raw aps instead of the complete scaling which you can see in your overall statistics.
– Online renaming now is sent to other players

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